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We are a small team from 2009 that we work with Archlord mmorpg serverfiles,tools,hacks and bots. As we got some serverfiles that we have been worked on them a little few months ago(no source,we are working with packets changing on the actual serverfiles and client).
Most features are working(nosieges and combos yet implanted but isnt hard to implant them!) The serverfiles are episode 2(client episode 1 and episode 2 works fine without errors) and we succeded to get ingame with episode 3 client(new features,new packets so we wanted to use this one to upgrade the serverfiles with new zones,items,etc). We have been edited few dll`s to succed entring in game but we have few problems in game like: NPC spawning,monster spawning,deleting items(inventory trash doesnt work). HOWTO - L2 server with (transparent) proxies DISCLAIMER: I wrote this HOWTO without really testing it (I've configured it for my server more than year ago), so if you find any mistake, feel free to comment/ask, I'll try to update this HOWTO appropriately. Purpose of using proxies The standard old way of setting up L2off server involves one Windows Server that is connected directly to internet and players connect directly to it's IP address. While it's enough for a small server, it may bring few problems: If someone wants to DDoS your server, he just pays for some attack to your IP address. You're screwed. There may be players who experience lags because route from their network to your server isn't perfect (because of bad peering between player's ISP and your datacenter etc).
You can't just tell those players 'Try better ISP'. Players from foreign countries may have good ping to datacenters in their country but not to your data center. Some of these problems can be mitigated by using proxies for your server: When someone buys DDoS attack to your login server on first proxy, you can just change IP address in your DNS and let your players login on your second proxy (you need to have domain name instead of IP address in your l2.ini). When someone buys DDoS attack to your game server on first proxy, players can still play on second proxy.
When player has bad ping on first proxy, login will be bit slower but player can select second proxy with better ping and play on it You can also do the same with your website, just replace ports 2106 and 7777 with 80 and 443. What will you need Some basic knowledge about L2off, Linux and networking. Also you'll have to read few manuals. Linux router between your L2 server and internet, you can do it two ways:Of course it must be configured to forward IPv4 traffic.